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Comparison · Design

Aseprite vs Linearity

A side-by-side editorial comparison of Aseprite and Linearity — release velocity, themes, recent moves, and the top alternatives to consider.

Aseprite vs Linearity: at a glance

FeatureAsepriteLinearity
SectorDesignDesign
Velocity score5.03.8
Sparks · 30d00
Top themespixel-art, open-source, game-dev-tools, tilemap-editingvector-design, generative-ai, ios, macos
Last editorial update3d ago1mo ago
WebsiteVisit →—

What is Aseprite?

Aseprite 1.3.18.x stabilizes tilemap editing and macOS performance after a major release

Aseprite is in a maintenance phase following the 1.3.18 release, addressing bugs and edge cases concentrated in tilemap operations, macOS performance (slowing over time), Linux X11 behavior, and Lua API reliability. Multiple patch releases addressed tilemap copy/paste across layers — a feature that shipped in 1.3.18 but needed several iterations to cover all edge cases. The project ships on a tight patch cadence for a solo-team pixel art editor.

Read the full Aseprite trajectory →

What is Linearity?

Linearity bets on generation that hands back editable layers, not a flat image.

Curve ships roughly every six to eight weeks on iOS and macOS, and until now the releases were craft work: a glass effect with refraction and dispersion, corner smoothing and path bending, Super Resolution and snapping, a noise effect with SVG and performance gains. Version 6.12 changes the subject by adding Quiver AI generation, framed around keeping every layer owned and editable after the model has run. The companion app Move contributes on its own track, with Lottie export for web and mobile motion graphics.

Read the full Linearity trajectory →

Aseprite vs Linearity: editorial side-by-side

A
Aseprite
DESIGN
5.0

Aseprite 1.3.18.x stabilizes tilemap editing and macOS performance after a major release

◆ Current state

Aseprite is in a maintenance phase following the 1.3.18 release, addressing bugs and edge cases concentrated in tilemap operations, macOS performance (slowing over time), Linux X11 behavior, and Lua API reliability. Multiple patch releases addressed tilemap copy/paste across layers — a feature that shipped in 1.3.18 but needed several iterations to cover all edge cases. The project ships on a tight patch cadence for a solo-team pixel art editor.

◆ Where it's heading

The 1.3.18 series added Preferences search, faster undo/redo, Lua eyedropper support, and a custom file format API — the current patch cycle is stabilizing those additions. Architecture refactors in 1.3.18 for new layer types haven't yet surfaced as user-facing capabilities; that work is foundation for a future release. The .psd custom format support (via extension API) in 1.3.18.4 hints at an expanding extension ecosystem.

◆ Prediction

v1.3.19 will introduce new layer type functionality — the architecture changes in 1.3.18 are explicitly described as foundation work for new layer types that haven't shipped yet.

L
Linearity
DESIGN
3.8

Linearity bets on generation that hands back editable layers, not a flat image.

◆ Current state

Curve ships roughly every six to eight weeks on iOS and macOS, and until now the releases were craft work: a glass effect with refraction and dispersion, corner smoothing and path bending, Super Resolution and snapping, a noise effect with SVG and performance gains. Version 6.12 changes the subject by adding Quiver AI generation, framed around keeping every layer owned and editable after the model has run. The companion app Move contributes on its own track, with Lottie export for web and mobile motion graphics.

◆ Where it's heading

The pitch — generation starts it, the designer owns the layers — is a deliberate contrast with image models that return a finished raster. For a vector tool on Apple platforms, that is the only version of AI that fits the product: output has to arrive as paths a designer can keep working. The release cadence and the Move track suggest the wider ambition is a design-to-motion pipeline on iPad and Mac, with Lottie as the handoff format.

◆ Prediction

Expect the next releases to extend generation deeper into the vector editing surface rather than adding separate AI panels, since editable output is the entire argument. How Quiver AI is priced or metered is not visible in these entries.

Alternatives to Aseprite and Linearity

Other Design products tracked by Sparkpulse, ranked by recent ship velocity. Each card links to a full editorial trajectory and lets you pivot into a head-to-head comparison with either Aseprite or Linearity.

See all Aseprite alternatives → · See all Linearity alternatives →

Recent activity from Aseprite and Linearity

Latest ship moves from both products, interleaved chronologically. ⚡ = editorial spark.

  1. 3d agoAsepriteAseprite v1.3.18.6
  2. 17d agoAsepriteAseprite 1.3.18.5: Export Sprite Sheet crash fix
  3. 17d agoAsepriteAseprite v1.3.18.4
  4. 1mo agoAsepriteAseprite v1.3.18.3
  5. 1mo agoAsepriteAseprite v1.3.18.2: uninitialized MoveThings params fix
  6. 1mo agoLinearityCurve 6.12 adds Quiver AI generation with editable layers ⚡
  7. 2mo agoAsepriteAseprite v1.3.18.1
  8. 3mo agoLinearityCurve 6.11: noise effect, SVG and performance gains
  9. 4mo agoLinearityCurve & Move 6.10: corner smoothing, path bending and a community hub
  10. 5mo agoLinearityCurve & Move 6.9: Super Resolution, snapping and image handling
  11. 5mo agoLinearityLinearity Curve & Move 6.9 brings smarter tools and cleaner workflows
  12. 6mo agoLinearityCurve 6.8 adds a Glass Effect with refraction and dispersion

Frequently asked questions

What is the difference between Aseprite and Linearity?

They serve adjacent needs but don't currently overlap on shipped themes. Aseprite is currently shipping more aggressively (velocity 5.0 vs 3.8), with 0 editorial sparks in the last 30 days against 0. See the at-a-glance table above for a side-by-side breakdown of velocity, recent sparks, and editorial themes.

Is Aseprite better than Linearity?

Sparkpulse doesn't pick a winner — we score release velocity, not feature parity. Aseprite is currently shipping more aggressively (velocity 5.0 vs 3.8), with 0 editorial sparks in the last 30 days against 0. For your specific use case, the alternatives sections above list other Design products to evaluate alongside.

What are the best alternatives to Aseprite?

Top Aseprite alternatives in Design are ranked by recent ship velocity. Browse the "Aseprite alternatives" section above for the current picks, or visit /alternatives/aseprite for the full list with editorial commentary on each.

What are the best alternatives to Linearity?

Top Linearity alternatives in Design are ranked by recent ship velocity. Browse the "Linearity alternatives" section above for the current picks, or visit /alternatives/linearity for the full list with editorial commentary on each.