Aseprite
Animated sprite editor and pixel art tool
Aseprite's 1.3.18 cycle spent its energy on the UI framework, not the drawing tools.
◆Recent moves
- 12d ago
Aseprite v1.3.18.1
A same-day patch on 1.3.18 clearing three crashes — timeline tag hover, backup saving, themes missing a layout selector icon — plus GIF version 89a on multi-frame export. The speed of the follow-up suggests the crashes surfaced immediately on release.
View source ↗ - 12d ago
Aseprite v1.3.18
The stable landing of the 1.3.18 cycle: undo and redo made faster by keeping document objects resident, a widget consistency pass, a tooltip manager, Preferences search, and the .aseprite encoder relocated into the dio library alongside refactors described as preparation for new layer types.
View source ↗ - 3mo ago
Aseprite v1.3.18-beta3
The beta-line copy of fixes that shipped simultaneously as 1.3.17.2, with one addition restricting format auto-detection to built-in formats. Duplicated content across the two trains is routine for this project.
View source ↗ - 3mo ago
Aseprite v1.3.17.2
Two real editing bugs fixed on the stable line: single tiles could not be selected in a tilemap layer in tiles mode, and zooming to 20% distorted layers. Both hit core workflows for tile-based work.
View source ↗ - 3mo ago
Aseprite v1.3.18-beta2
Better layer group presentation in the timeline, hidden layers no longer affecting z-index, and a power-of-two-size CLI flag for sprite sheet export. The CLI flag is the notable one — it targets engine pipelines rather than the editor.
View source ↗ - 3mo ago
Aseprite v1.3.17.1
A patch release built largely from outside contributions: extensions installable by dropping them into the preferences dialog, Insert Text pasting at the viewport centre, and fixes to thin ellipse tips and color picker bounds. The extension drop-install lowers the friction on Aseprite's add-on story.
View source ↗