Linearity
Linearity bets on generation that hands back editable layers, not a flat image.
◆Recent moves
- 6d ago
Curve 6.12 adds Quiver AI generation with editable layers
⚡ SPARKAfter a year of craft-level tool refinement, 6.12 brings generation into Curve on terms that suit a vector editor: the output stays as layers the designer owns. It is the first release in this window that changes what the product is for rather than how well it does what it already did.
- 1mo ago
Curve 6.11: noise effect, SVG and performance gains
A noise effect plus SVG handling and performance work on iOS and macOS. Typical of the pre-6.12 cadence: texture and fidelity improvements aimed at designers already working in the tool.
- 3mo ago
Curve & Move 6.10: corner smoothing, path bending and a community hub
Corner smoothing and path bending are core vector-editing additions, joined by page colour and a community hub. The path tooling is the substantive part — it addresses the manipulation designers do most.
- 4mo ago
Curve & Move 6.9: Super Resolution, snapping and image handling
Super Resolution, improved snapping, better image handling and updated presets across Curve and Move. Framed by the release itself as smoothing everyday design work rather than adding capability.
- 4mo ago
Linearity Curve & Move 6.9 brings smarter tools and cleaner workflows
A duplicate feed record of the 6.9 release, republished hours apart with the same content. The substance is covered by its twin entry.
View source ↗ - 5mo ago
Curve 6.8 adds a Glass Effect with refraction and dispersion
The Glass Effect brings translucent materials with refraction, dispersion and lighting to Curve on both platforms. A rendering feature that tracks the material language Apple's own interfaces have moved toward.