spatstat.geom
Sub-package of spatstat defining spatial data and spatial/geometrical operations
The geometry layer under spatstat, steadily absorbing 3D patterns and missing-data semantics
◆Recent moves
- 20d ago
More three-dimensional point pattern capabilities
More capabilities for three-dimensional point patterns, plus minor improvements and bug fixes. This is the geometry layer catching up to the 3D simulation work that landed in spatstat.random two months earlier — the same arc moving from generating volumetric patterns to manipulating them.
View source ↗ - 2mo ago
Better boundary pixel handling when discretising windows
Improved handling of boundary pixels when discretising a polygonal window, and of rejected points. Boundary pixel treatment decides which cells fall inside a window when a polygon is rasterised, so it quietly shifts the results of anything computed on the discretised version.
View source ↗ - 6mo ago
Analytic level sets and signed distance transforms
Level sets computed by analytic geometry for some functions rather than by pixel approximation, plus signed distance transforms and functions. Alongside these come presentation options — more perspective plot settings, easier image transparency control, and colour scrambling for point and segment patterns.
View source ↗ - 10mo ago
NA object handling extended; clickpoly gains grid snapping
Extends the NA object work started in 3.5-0 with more facilities for handling missing spatial objects, and adds plot backgrounds, grid snapping for `clickpoly` vertices, better perspective image views and more disc window options.
View source ↗ - 1y ago
NA spatial objects, hole removal and connected components
Introduces missing or unavailable (NA) spatial objects, making an absent window or image a representable value rather than an error — a semantic change the next release then extends. The same release adds interactive tessellation tile identification, small hole removal from windows, new nearest-neighbour definitions, vector-valued `im.apply`, layered object concatenation and connected components of polygonal windows.
View source ↗ - 1y ago
Nonlinear colour and symbol maps; half-open quadrat tiles
Nonlinear colour maps and symbol maps arrive, letting a plot's scale follow a skewed intensity rather than stretching linearly across it. `im.apply` handles larger datasets and `quadratcount.ppp` supports left-closed, right-open rectangular tiles, which fixes how points on a tile boundary get counted.
View source ↗