nflreadr
R package nflreadr by nflverse — release notes from GitHub.
The nflverse data loader, whose releases are dictated by the NFL calendar and CRAN's archive policy
◆Recent moves
- 3mo ago
nflreadr 1.5.1
Hard-deprecates qs file support after the qs package was removed from CRAN, leaving parquet, rds and csv, and adds file_type handling to load_teams(). A dependency disappearing from CRAN forcing a serialization format out of the package is the clearest example of how little of this release schedule is self-directed.
View source ↗ - 11mo ago
nflreadr 1.5.0
A pre-season breaking release moving load_players() to v2 data with removed and renamed variables, routing load_player_stats() through nflfastR's calculate_stats() with a new summary_level argument, and adding load_team_stats(). Deepens the dependency on nflfastR for computation while nflreadr keeps the access layer.
View source ↗ - 2y ago
nflreadr 1.4.1
Bug fixes across date coercion, schedule roof cleaning and join_coalesce() typing, plus exact computation of the season opener date. Housekeeping between the larger seasonal releases.
View source ↗ - 2y ago
nflreadr 1.4.0
Adds defensive player stats and FTN charting data with a documented sub-48-hour post-game update cadence, and reworks nflverse_sitrep() to return structured attributes rather than only printing. Third-party charting arriving on a near-realtime schedule is a meaningful widening of what the package delivers.
View source ↗ - 3y ago
nflreadr 1.3.2
Renames .clear_cache() to clear_cache(), adds join_coalesce(), and standardizes load_teams() row selection behind a current argument. Naming and consistency cleanups, released hours after 1.3.1.
View source ↗ - 3y ago
nflreadr 1.3.1
Adds nflverse_game_id() and switches load_participation() to join play-by-play on it rather than the legacy old_game_id. Establishing a canonical game identifier is the kind of plumbing that quietly determines whether joins across nflverse datasets hold up.
View source ↗